Raid Shadow Legends61 reviews
This score is based on 61 genuine reviews submitted via US-Reviews since 2023.
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I'm out. After nearly six years of playing this, I finally hit my limit. At first it was fun and kind of addictive — I used to check in daily, liked the events and the payoffs seemed fair. Then came the new Turtle drop and the string of fragments you apparently must gather, all of them, to unlock Donnie. That math doesn't add up unless you spend. And even when I paid, the return was tiny. I cleaned up milestones. I even finished top in a tournament. Still no top champs. So yeah, disappointed and a little annoyed. Sad, because I really liked it. Time to move on.
Good enough after the grind
Saw it on a buddy's phone at lunch and even told my sister to try it. I nearly quit early — the pity system takes forever, rewards are stingy, and deleting an account asks for way too much proof. Support was slow and kind of unhelpful. Still, there was one night when I finally pulled a champion I actually wanted after a bunch of summons and ran a couple matches with friends — that’s when I actually felt satisfied. It’s imperfect, RNG is annoying, and the shop could be fairer, but when things click it can be fun enough to keep playing.
Hooked then cautious
I wasn't expecting to be this into it, but there was this one night when I actually smiled - I had finally won a small event without spending a fortune, and that was the exact moment I knew the game had something. Feels like a sugar hit of dopamine, sure, and it can eat your wallet if you let it; I've had worse run-ins with other studios that just nickel-and-dime you, so this felt... pleasantly less hostile. The events do seem tilted toward paying players, not gonna lie, but the core loop is fun and I'm honestly glad I gave it a shot. Just pace yourself and maybe skip impulse top-ups, you'll thank me.
Not what I expected, but delivery saved it
download and activation were fast — honestly pleasantly surprised, no long waits. The game itself? Frustrating and kinda baffling (teams that do zero damage for ages, draws counting as losses — weird). I tried a couple in-app purchases and felt like I was throwing money away, same old rare drops despite paying. Still, customer service was surprisingly solid: I messaged about a purchase glitch and got a polite, quick reply and a small refund. That didn’t fix the gameplay, but it did make me glad it wasn’t a total headache to sort out. So yeah, delivery and support were good, the rest not so much.
From doubt to liking it
I first saw this on a friend's stream and almost skipped it — had heard it was pay-to-win and full of smurfs. I bought in cautiously and kept my guard up, especially around the weekly tournaments where I figured big players would exploit smaller accounts. Early matches felt a bit off and yeah, I ran into sketchy matchmaking. Still, I stuck with it, joined a solid clan, learned the meta, and noticed skill mattered more than I expected. Support even replied to one issue, which surprised me. It's not perfect and I watch my spending, but honestly I'm enjoying it more than I thought I would.
Quiet surprise after a rough week
some weapons feel samey and upgrades are pricey, I still grumble about that. Still, I’m glad I tried it; it gave me a few genuinely fun sessions when I needed them. So yeah, mixed bag, but grateful it wasn’t a total waste.
Oddly satisfying, despite the grinds
look up a simple guide if you're stuck — saved me a lot of dumb mistakes. Oh, and while the microtransactions exist, they don't ruin the core experience unless you let them. So, minor annoyances aside, I'm pretty happy — would recommend to someone who enjoys slow-burn improvement and doesn't expect every reward handed to them overnight.
Pleasantly surprised by the delivery
I had a small billing question and they responded quicker than I thought, friendly and not robotic, which felt nice. Wasn’t perfect — the price felt a bit steep and I still worry about future purchases — but overall I’m glad I tried it. I’m happy it wasn’t like those horror stories I’d read; this time the whole process was smooth enough that I’ll consider buying again, just maybe less impulsively. Grateful they didn’t make it complicated. If you’re nervous like I was, know that delivery and the support people actually helped calm things down. So yeah, pleasantly surprised and relieved, and my back already thanks me a little.
Not worth the late-night habit
if you want to enjoy this game without emptying your wallet, don’t hold your breath. I started playing in the evenings after the kids were in bed and during coffee breaks, thinking I’d sneak in some fun—turned out I was sneaking in microtransactions instead. So my conclusion first: it’s fun-ish at times, but it nudges you hard toward paying just to stay in the game. And yeah, sometimes you’ll get a glorious pull that makes you cheer (true story, I actually yelled once and my cat judged me), but that’s rare, and it feels more like a consolation prize than a design choice. The summoning is especially annoying — same champions back-to-back like the game has a weird favorite; the devs shrug “RNG” whenever folks call it out, no data, no real answers, just that thin veil of randomness. There are bugs too, small and big, and support often sends the kind of answers that make you reread them hoping you missed something useful. I keep coming back because a couple of game systems are clever and the combat can be satisfying, and because it’s an easy distraction after dinner, but the grind and the constant sales wear you down. If you treat it like a guilty little evening habit and set a strict budget, you might be okay. If you hoped for a fair, long-term free experience — well, prepare to be disappointed. Little highs, big frustrations, and a wallet that notices.
Shard-pull guilty pleasure
I kept chasing that one shiny pull, so yeah, it can get spendy if you don’t lock yourself down. But for short sessions, commuting, or zoning out while you recover, it scratches that itch. I’m happy with the tactile little highs, just wish I had better self-control sometimes — human, you know.
Wallet-friendly? Not really.
I enjoy playing, but the way they gate progress makes it feel like a slow, expensive grind. I mean, I like the battles, the characters, the little strategies — but the energy system constantly slams the brakes on you. I’ll explain why, and how that plays out in my day-to-day.
Wallet drain, slow support
prioritize companies with responsive support and transparent odds.
Breakfast purchase regret
the game design is actually decent for casual play — the daily quests are satisfying and save me time on busy nights — but that doesn’t excuse the sketchy parts aimed at kids or the murky legal territory in their terms of service. If you’re a parent, be careful about auto-save payment settings and kid-access to accounts. Emotionally, it left me wary and a bit sad, because it could be a harmless hobby if handled differently. For anyone dealing with an issue: document everything, use in-game reporting first, then contact support with evidence, and if necessary check local consumer protection options. It’s fixable, but be prepared to push and follow up.
Slow-burn payoff
from skeptical and annoyed to grudgingly impressed.
Hooked but wary
I mostly recommend the game, but I wouldn’t push someone to buy into it blindly. If you care about fairness and long-term competitive play, keep an eye on the patch notes and be cautious with purchases until balance feels restored. I’m hoping for changes — and if they come, I’ll be back in more seriously.
Wasted Money on Microtransactions
I messed up by falling for the microtransactions in this game, thinking it would help me level up quicker and beat other players. Turns out, it just ended up costing me a bunch of money for not much in return. The game is set up to make you want to spend more and more, targeting people who don't mind spending their money on stuff that isn't even real. Don't make the same mistake I did. Stay away from this cash grab and save yourself the frustration.
Huge game pack controversy
I've been playing this game for a long time, putting in years and money to level up my account and making it my favorite game. But things changed about a year ago when they released this huge pack, but only for a few players. This pack cost $4.99 and had items that could really boost a player's progress. It was tough to see new players who got this pack suddenly do better than older players like me who had worked hard and spent a lot to get where we were. It felt unfair and like we were let down by the game we used to love. We tried reaching out to the support team, but they always ignored us and didn't address the issue. It's frustrating to hear them say they have no control over the packs when they clearly made it and only gave it to a few players, leaving the rest of us out. The lack of honesty in handling this situation made me decide to leave a game that meant so much to me.
In-game purchases of shards
As someone who's bought a lot of in-game shards, I gotta admit that getting good champions from them is tough. It's annoying to drop cash on shards and end up with disappointing stuff. And trying to delete your account? Way more complicated than it needs to be. It shouldn't be this hard for players to switch things up. Honestly, I'd tell people to think twice about playing this game because of these problems.
In-game items
I just bought some in-game stuff for Raid Shadow Legends and gotta say, it really added to the fun of playing. The game is super engaging with lots of cool characters and challenges to keep you entertained. But then I ran into a bit of a problem and the support I got was seriously lacking. Dealing with the issue was pretty disappointing and frustrating when there wasn't a good solution. It's a bummer that the game doesn't offer better support for when things go wrong because it can really take away from the whole gaming experience.
In-game currency and character upgrades
The customer service for this game is just ridiculous, let me tell you. I needed to update my email address when I canceled my subscription, and it was a nightmare. I must have sent so many emails and didn't hear back once. And to make matters worse, there's this inactive account just sitting there doing nothing. Dealing with their lack of actual human support is so frustrating.
About Raid Shadow Legends
Raid Shadow Legends is a mobile and PC video game developed by the Israeli game developer Plarium Games. Launched in July 2018, it is a free-to-play, turn-based RPG gacha game, where players collect characters, form teams, and battle against various opponents both in PvE and PvP modes. The game has garnered attention for its extensive marketing campaigns, often involving internet influencers and advertisements across various platforms. Raid Shadow Legends is known for its high-quality graphics, strategic gameplay, and a vast roster of characters. Since its release, it has become one of the most popular games in its genre, achieving a significant player base worldwide.
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Last update: December 2025
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