Raid Shadow Legends46 reviews

35% Would buy here again

This score is based on 46 genuine reviews submitted via US-Reviews since 2023.


Featured Reviews

Most relevant positive review

  2025-11-01
Late-night win

my team finally beat a boss that had been wrecking us, and that’s when I knew it was worth sticking with. It’s not flawless — microtransactions are annoying and some bot behavio... Read onBy: Kilback

Most relevant negative review

  2025-10-31
Sketchy offer, mixed results

I almost didn’t bother—was low on cash for moving and figured I'd try their Raid offer to pad my wallet. I was skeptical because past offer walls have ghosted me, and sure ... Read onBy: Imani Ankunding

Review with most votes

  2023-01-29
Farseer - a powerful mage who

As a client of Raid: Shadow Legends, I have been extremely pleased with my experience. The game offers a vast and immersive world with a variety of different factions and charac... Read onBy: Leo McClure



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    Late-night win

    my team finally beat a boss that had been wrecking us, and that’s when I knew it was worth sticking with. It’s not flawless — microtransactions are annoying and some bot behavior feels off — but the gameplay and updates keep pulling me back, and I even told a couple friends to try it.


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    Sketchy offer, mixed results

    I almost didn’t bother—was low on cash for moving and figured I'd try their Raid offer to pad my wallet. I was skeptical because past offer walls have ghosted me, and sure enough tracking stopped after the first task when real dollars showed up. Support was... meh, they punted it to Freecash like that solved anything, and replies were slow. That part left me annoyed, no doubt. Weirdly though, one separate task tracked and paid out, fast, which I did not expect. So yeah, don’t go in expecting perfection; some stuff works, some is sketchy. My doubts? Mostly confirmed, but not entirely.


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    Soggy Cereal Test

    I didn’t throw money at it, so I’m oddly relieved and kind of grateful I tested first. If you like flashy skins, go for it, but don’t expect a fair, skill-only game. Wish they’d be clearer about chances and pricing. My advice: try it free, wait before you spend.


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    Not worth the repeat headaches

    I wouldn't recommend this game. I grabbed it a few months ago because I needed something to zone out with after long shifts and sore-back days — basically a distraction. The gameplay itself can be decent and the visuals aren't terrible, but the community is toxic and the company barely answers real complaints. I delete it, come back, and it just fills me with irritation every time. It's not totally broken, and some parts work fine, but overall it left a bad taste so I probably won't bother again.


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    Tiny missing credits, big problem

    Played here for months, and the robots actually feel solid — controls are snappy and matches are fast, so on paper it's fine. Problem is the way in-game currency vanished. It wasn't a crash or clear refund, it was a tiny, random chunk taken away, and unless you watch numbers closely you just don't notice. Contacting support felt pointless; got no proper follow-up. I've had issues with other developers before that were at least acknowledged, so this silence stands out. Feels like sloppy bookkeeping or worse. Still enjoy the gameplay in short bursts, but I won't trust spending more until they explain what's going on or fix it. It's annoying, honestly, and a waste of money.


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    Donnie finally did it

    I'm out. After nearly six years of playing this, I finally hit my limit. At first it was fun and kind of addictive — I used to check in daily, liked the events and the payoffs seemed fair. Then came the new Turtle drop and the string of fragments you apparently must gather, all of them, to unlock Donnie. That math doesn't add up unless you spend. And even when I paid, the return was tiny. I cleaned up milestones. I even finished top in a tournament. Still no top champs. So yeah, disappointed and a little annoyed. Sad, because I really liked it. Time to move on.


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    Good enough after the grind

    Saw it on a buddy's phone at lunch and even told my sister to try it. I nearly quit early — the pity system takes forever, rewards are stingy, and deleting an account asks for way too much proof. Support was slow and kind of unhelpful. Still, there was one night when I finally pulled a champion I actually wanted after a bunch of summons and ran a couple matches with friends — that’s when I actually felt satisfied. It’s imperfect, RNG is annoying, and the shop could be fairer, but when things click it can be fun enough to keep playing.


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    Hooked then cautious

    I wasn't expecting to be this into it, but there was this one night when I actually smiled - I had finally won a small event without spending a fortune, and that was the exact moment I knew the game had something. Feels like a sugar hit of dopamine, sure, and it can eat your wallet if you let it; I've had worse run-ins with other studios that just nickel-and-dime you, so this felt... pleasantly less hostile. The events do seem tilted toward paying players, not gonna lie, but the core loop is fun and I'm honestly glad I gave it a shot. Just pace yourself and maybe skip impulse top-ups, you'll thank me.


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    Not what I expected, but delivery saved it

    download and activation were fast — honestly pleasantly surprised, no long waits. The game itself? Frustrating and kinda baffling (teams that do zero damage for ages, draws counting as losses — weird). I tried a couple in-app purchases and felt like I was throwing money away, same old rare drops despite paying. Still, customer service was surprisingly solid: I messaged about a purchase glitch and got a polite, quick reply and a small refund. That didn’t fix the gameplay, but it did make me glad it wasn’t a total headache to sort out. So yeah, delivery and support were good, the rest not so much.


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    From doubt to liking it

    I first saw this on a friend's stream and almost skipped it — had heard it was pay-to-win and full of smurfs. I bought in cautiously and kept my guard up, especially around the weekly tournaments where I figured big players would exploit smaller accounts. Early matches felt a bit off and yeah, I ran into sketchy matchmaking. Still, I stuck with it, joined a solid clan, learned the meta, and noticed skill mattered more than I expected. Support even replied to one issue, which surprised me. It's not perfect and I watch my spending, but honestly I'm enjoying it more than I thought I would.


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    Quiet surprise after a rough week

    some weapons feel samey and upgrades are pricey, I still grumble about that. Still, I’m glad I tried it; it gave me a few genuinely fun sessions when I needed them. So yeah, mixed bag, but grateful it wasn’t a total waste.


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    Oddly satisfying, despite the grinds

    look up a simple guide if you're stuck — saved me a lot of dumb mistakes. Oh, and while the microtransactions exist, they don't ruin the core experience unless you let them. So, minor annoyances aside, I'm pretty happy — would recommend to someone who enjoys slow-burn improvement and doesn't expect every reward handed to them overnight.


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    Pleasantly surprised by the delivery

    I had a small billing question and they responded quicker than I thought, friendly and not robotic, which felt nice. Wasn’t perfect — the price felt a bit steep and I still worry about future purchases — but overall I’m glad I tried it. I’m happy it wasn’t like those horror stories I’d read; this time the whole process was smooth enough that I’ll consider buying again, just maybe less impulsively. Grateful they didn’t make it complicated. If you’re nervous like I was, know that delivery and the support people actually helped calm things down. So yeah, pleasantly surprised and relieved, and my back already thanks me a little.


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    Not worth the late-night habit

    if you want to enjoy this game without emptying your wallet, don’t hold your breath. I started playing in the evenings after the kids were in bed and during coffee breaks, thinking I’d sneak in some fun—turned out I was sneaking in microtransactions instead. So my conclusion first: it’s fun-ish at times, but it nudges you hard toward paying just to stay in the game. And yeah, sometimes you’ll get a glorious pull that makes you cheer (true story, I actually yelled once and my cat judged me), but that’s rare, and it feels more like a consolation prize than a design choice. The summoning is especially annoying — same champions back-to-back like the game has a weird favorite; the devs shrug “RNG” whenever folks call it out, no data, no real answers, just that thin veil of randomness. There are bugs too, small and big, and support often sends the kind of answers that make you reread them hoping you missed something useful. I keep coming back because a couple of game systems are clever and the combat can be satisfying, and because it’s an easy distraction after dinner, but the grind and the constant sales wear you down. If you treat it like a guilty little evening habit and set a strict budget, you might be okay. If you hoped for a fair, long-term free experience — well, prepare to be disappointed. Little highs, big frustrations, and a wallet that notices.


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    Shard-pull guilty pleasure

    I kept chasing that one shiny pull, so yeah, it can get spendy if you don’t lock yourself down. But for short sessions, commuting, or zoning out while you recover, it scratches that itch. I’m happy with the tactile little highs, just wish I had better self-control sometimes — human, you know.


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    Wallet-friendly? Not really.

    I enjoy playing, but the way they gate progress makes it feel like a slow, expensive grind. I mean, I like the battles, the characters, the little strategies — but the energy system constantly slams the brakes on you. I’ll explain why, and how that plays out in my day-to-day.


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    Wallet drain, slow support

    prioritize companies with responsive support and transparent odds.


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    Breakfast purchase regret

    the game design is actually decent for casual play — the daily quests are satisfying and save me time on busy nights — but that doesn’t excuse the sketchy parts aimed at kids or the murky legal territory in their terms of service. If you’re a parent, be careful about auto-save payment settings and kid-access to accounts. Emotionally, it left me wary and a bit sad, because it could be a harmless hobby if handled differently. For anyone dealing with an issue: document everything, use in-game reporting first, then contact support with evidence, and if necessary check local consumer protection options. It’s fixable, but be prepared to push and follow up.


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    Slow-burn payoff

    from skeptical and annoyed to grudgingly impressed.


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    Hooked but wary

    I mostly recommend the game, but I wouldn’t push someone to buy into it blindly. If you care about fairness and long-term competitive play, keep an eye on the patch notes and be cautious with purchases until balance feels restored. I’m hoping for changes — and if they come, I’ll be back in more seriously.




About Raid Shadow Legends

Raid Shadow Legends is a mobile and PC video game developed by the Israeli game developer Plarium Games. Launched in July 2018, it is a free-to-play, turn-based RPG gacha game, where players collect characters, form teams, and battle against various opponents both in PvE and PvP modes. The game has garnered attention for its extensive marketing campaigns, often involving internet influencers and advertisements across various platforms. Raid Shadow Legends is known for its high-quality graphics, strategic gameplay, and a vast roster of characters. Since its release, it has become one of the most popular games in its genre, achieving a significant player base worldwide.


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    Contact Information

    🌐 plarium.com



    Categories Raid Shadow Legends

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    Last update: November 2025


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